Futurism: Mars Part 2

In this blog post, I am going to go into details in the different changes that happens to the Martian Colony over time.

The obvious one is that the colony grows larger. With 12 different colonies with different agendas and sponsors from earth, Mars becomes a real life version of the computer game Civilization. A hundred years and multiple generations pass. Most colonists, no matter which colony that they are from view themselves as Martians first and only the place of there ancestry grudgingly.

But before the advent of hostilities between the different colonies, the situation changed.

The colony’s themselves have a wide range of different problems and issues that must be fixed. The biggest one is taxation. The sponsors of the colony’s take a large portion of any money made by the colony for themselves before it is left to pay it’s people. Little money is reinvested in the colony itself and the expansion and maintenance of it comes out of the colony’s own funds.

From the colonies, all of the industries of space were controlled. The bosses all lived on the earth, but the people fixing the machines, building the probes and sending shipments back to Earth were all from Mars. The governments of Earth came to rely on the money from the Martian colonies more and more. Each year, they took more and more to support the failing societies on the planet Earth.

The colonists were also not allowed free travel between the different colonies. All communication between the colonies are controlled and regulated. Only official communications can happen. That means friends can’t have a phone call if they love in a different colony.

The colony’s are also directly controlled from mission control back on Earth with the colonists themselves having no say in what they do. They are only there to carry out there orders and not to question the minds of the people on earth.

The only colony not following orders in that regard, the only one that has gone off the reservation, is the first one. The Mars Corp. They are considered very rebellious in nature. Doing what they want and not listening to the corporate bosses. The bosses are happy about it. There profits are high, while the other colonies are barely surviving.

Then the corporate bosses of Mars Corp does the insane crazy thing. They move there Head Quarters from Earth, to the Mars Colony. They also move all of the personal that want to go and there families. The colony pulls all ties from earth except to pick up new immigrants to the colony.

Mars Corp becomes the first Mars Colony to become free. Free from the tyranny of being ruled by a group of people millions of kilometers away.

The other colonies took notice. The Mars Corp sent messages to each colony offering assistance with there transport shuttles if required.

Earth-side blocked all communication to Mars Corp. They couldn’t help as no message would go through.

Then after a couple years, one of the colonies failed. The one sponsored by the European Union. A sand storm damaged there oxygen processing and there power generation. An easy fix if you have the supplies. Mars Corp had the supplies. No message went through.

The colony went dark. It was two weeks before the news got out. A rouge agent of the EU Space Agency leaked the news to the colonies. Tensions boiled and 125 years after the first colonist set foot on Mars, the people rebelled.

In the year 126, the United Colonies of Mars was created. This started the first inter-planetary war as the governments of Earth cried out from the lack of money to run there nations.

Again. Information that probably will not make its way into a book, but this sets the stage on what the People of Mars are like.

Next time. Terra-forming. A mistake? Or intentional?

 

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Futurism: Mars Part 1

In this post, I am going to talk about what I think will happen to the colony of Mars and how that will effect the story world that I developed.

First. Some information about Mars.

Mars is cold. Duh. It also has a very small atmosphere with no magnetosphere. Meaning that the solar wind has stripped the planet of its atmosphere over the course of a billion or so years. It also has no air pressure and is regularly blasted with solar radiation.

Mars does have water on it. Very important. It was also wet at some point in its history. Meaning that it was warm at one point.

The first colonists settle on the surface of mars in pre-fab shelters. They do bring with them very sophisticated 3D printers so that they can manufacture items from the resources that Mars provides.

There goal at this point is self-suffencincy. How do they provide all of there needs without relying on Earth. The trip from Earth opens up only once every two years to get help. We have all seen ‘The Martian”. If not, go see it. That is probably the most accurate dipection of what living on Mars would be like. It does get some stuff wrong, but it is a movie. Forgive it.

After nearly a decade of work and a population nearing a hundred colonists, the colony still hasn’t reached self-sufficiency. It’s corporate backers, are getting worried. They had planned for a span of 15 years before they could start sending resources back to Earth. Now 10 years was up and they had still not gotten close.

They have a stockpile of food and water. Oxygen tanks full of breathable air and shelter for there current population.

The problem with the situation is that they are having a problem of building new structures to house new colonists, or expand food production, or to build anything. They are having to spend a large amount of resources and time to build the structures to be radiation proof. The lack of the planet’s magnetosphere is the source of the problem.

How is that a problem with self-sufficiency? Population of a settlement without anyone from the outside should be at a large enough number to be viable. Scientist call this minimum viable population. It is usually used for wild animals, but it works for space colonies as well.

If the colony doesn’t get to at least 2000 people, then there is a risk of genetic issues as the generations roll by. Without the additional people they will not have the manpower to start sending resources back to Earth for profit.

The colony discovers some caverns nearby. These caverns are spread out over the course of a thousand square kilometers and some go deep into the Martian crust. They discover that the Martian crust shields the caverns from solar radiation.

The colonists decide to move the colony from the surface to the caverns. They decide to live underground.

The caverns allow for the construction of the colony to happen at a faster pace. Each piece of the structure needs less material as it is only holding in the pressure for people to live and not keeping radiation out.

The colony expands exponentially. The population shoots up and by the year 20, the colony has it’s 2000 people.

Then its population really expands. With the invention of a magnetic launcher, the cost of space travel drops to about $500 per kg. That open’s up space travel for more people. Nations finally get off there butt, other corporations are founded, and the single Mars colony become 12 separate colonies each with it’s own backer.

I will leave the history lesson here. But the main question is, how does this affect my story that takes place a few hundred years from now?

And the answer is absolutely nothing. It will never show up on the page. The only thing that it does is that it creates the culture and people of Mars. You will see some similar aspects that will distinctly shape the people until the time of my stories.

That part does have a big deal in the present date of my story world.

I will stop there for today. Tomorrow I will go through some of the different aspects of Martian Culture that is adopted over the years and some of the details on the changes to the colony.